Psi-Ops: The Mindgate Conspiracy


Psi-Ops: The Mindgate Conspiracy
Synopsis
Set in a near-future environment dominated by technology and order, the action-packed gameplay is an amalgam of Psi powers and weapons combat. Players take on the role of Nick Scryer, an elite American Psi-Operative soldier who must combat The Movement, a fierce terrorist organization set to overthrow world order.

Scryer must fight a deadly horde of brainwashed super soldiers by using his Psionic powers including - Telekinesis (lift and throw people and items using mental powers), Pyrokinesis (throw walls of fire), Mind Control (take control of another character's body) and many more. The only way for Scryer to stop The Movement and its Psi agents is to use his psionic powers and beat them at their own "mind game."

Psi-Ops: The Mindgate Conspiracy features a non-linear, open-ended game design, challenging players to use different powers and tactics to complete a specific task. During the action-packed gameplay, players will encounter enemies with sophisticated AI, forcing them to utilize their Psionic abilities in a strategic manner.

As players proceed through the eight massive and detailed levels, they will go head-to-head against six different bosses, each with their own specialty Psi power. Only as Scryers mysterious past is unveiled, including his connection to The Movements leader, does he begin to realize the potential of his awakening psionic abilities.

Features
Telekinesis: The ability to pick up people and objects, then move, throw or smash them in any direction
Pyrokinesis: The ability to launch a wall of fire that ignites everything in its path.
Mind Control: The ability to take control of enemy bodies and use them to solve puzzles, do surveillance or just open fire on other enemies.
Remote Viewing: The ability to go "out of body" to see through doors to plan your attack and/or get information you would not be able to get in physical form.
Mind Drain:The ability to drain Psi power from enemies which results in death to the victim.
Aura View: The ability to see elements, enemies and clues that arent visible in the real world.

Available Oct 1, 2004 at all good stockists.

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